

IF you are parked over 70 degree lava with your engines off), but I'm uncertain if they patched that to live yet.Īs another heads up. It's fixed in experimental (7 minute regular, 33ish minute Ions. There is the Cyclops thermal reactor, but-Ī: You need endgame biome only Kyanite to craft it.ī: it only works in high heat, so only endgame lava land or realizing your batteris are dead nowhere near a vent.Ĭ: Ghost update bugged it to have up to 300 minute recharge times. Even the sonar is drainy as hell, and your actually needed utilities like silent running and shields will drain your regular power cells to nothing very fast. With how overly aggro things are, shields are basically a must as silent running does nothing about how plain old FAT levithan types are.īut you will need a really, really, REALLY huge amount of power cells. As they go from useful to self sabotage if you are anywhere near where you want to get out and explore. At 35 degrees celsius, it has a 10% charge rate, but this increases up to 50% the hotter it gets.Decoys I love/hate based on if I'm currently traveling or not. This upgrade replenishes the power of the Cyclops by using heat from the ocean. Base – 300% Reduction – 1 Computer Chip, 1 Benzene, 1 Polyaniline.This upgrade decreases the total power consumption of the Cyclops by 300%. Mark 3 – 1700 Meters Crush Depth – 1 Plasteel Ingot, 3 Kyanite, Depth Module Mk 2.Mark 2 – 1300 Meters Crush Depth – 1 Plasteel Ingot, 3 Nickel Ore, Depth Module Mk 1.


To do this, head to the Vehicle Upgrade Console on the port side. Various upgrades can be installed into the Cyclops.

Subnuatica Cyclops – Upgrades and Customisation
